Sunday, January 19, 2014

Escalation Battle Report 1850

Hey guys,

So as I said in the last post, I TO'd the last huzzah RTT...but I did manage to squeeze in a game while the event was going on. My buddy Deathsalvo and I played a game using the escalation book.

He brought:

Chaos Space Marines:
Lord of Skulls
Juggy Lord w/ Axe of Blind Fury (some other wargear, invulns etc)
5x Khorne Spawn
landraider w/ dirge caster
2x10 cultists
4x chaos terminators w/ power axes and mark of khorne
maulerfiend w/ magma cutters


I brought:

DEATHWING!!!!
Belial TH/SS
1x10 Terminators w/ 3xTH/SS, 2xCML
2x5 Terminators w/ 4x TH/SS, 1xHeavy Flamer
Landraider w/ multi melta, dozer
Landraider Crusader w/ multi melta, dozer
Vindicator

So..I had no expectation of a victory in this...but I thought it would be fun none the less...and OH HELLZ YEA IT WAS!!

So the mission was mission...3 from the escalation book (the set of missions designed for just one player to have a lord of war)

It was 3 objectives each worth d3 victory points determined at the end of the game, first blood, line breaker, slay the warlord, and something that gave 1 victory point for every 3 hull points removed from the lord of war (this is crucial to use one of these I think, it goes a long way to making the titan less OP, since i not only kill half his army when i kill it as he costs 900ish points...but I also can get 3 full victory points for killing it as it has 9 hull points!)
turn 1:

So deathsalvo goes first:

He pretty much shuffles around moves toward me, he shoots but his guns are mostly ineffective.

Me: I'm pumped...I have loads of s8 and above guns so im hoping to wreck the titan and maybe get a sweet as catastrophic explosion to end the game on t1...but no such luck... I deepstrike my 10 man unit of terminators behind his army and attempt to shove some krak missiles up the lord of skulls poop shoot....but after a whole turn of shooting I have only removed ONE hull point from the titan. Mostly I failed to penetrate alot and he made a few invulns/covers...I pass the turn back to him...and I'm very scared....

Turn 2:

Deathsalvo: He moves his lord of skulls up to get ready to shoot my vindicator and charge a landraider and his spawn and khorne lord turn around to go kill my terminators. The lord of skulls stuns the vindicator and charges and blows up my landraider. The khorne lord and spawn charge my 10 man unit with belial, only killing the sergeant and I returned the favor by killing all the spawn.

Me: I move both my landraider squads into position to charge the lord of skulls and pretty much prepare to meet my maker....

Those boys are brave...

My terminators surrond the khorne lord!!

I charge the lord of skulls...and fail to kill him..but he ony kills 3 of my terminators with that lovely strength D axe...so ill take it...


Turn 3:

Deathsalvo: He moves his mauler fiend through some terrain and gets ready to charge my remaining landraider...and belial and the juggy lord get ready to fight an epic challenge...So this is where it gets wonky...So at the beginning of his assault phase the table looked like this:


So...afterward it looked like this...


Basically...the maulerfiend blew up my landraider..then the lord of skulls had a catastrophic meltdown and ended up killing all but 1 of my terminators and the maulerfiend....we laughed very hard about this. On the other side of the table my terminators killed all of the chaos terminators and a few cultists. Belial inflicted 3 wounds on the khorne lord..who failed all 3..but passed all 3 feel no pains (that was the boon he got from killing my sergeant in the first challenge...) 

My turn: My 1 remaining unengaged terminator runs over and flames the cultists you can sort of see in the picture above...my vindicator attempts to hit the landraider and whiffs all over AGAIN!!! (good thing I have 2 of these models..this one needs a LOOOONG time out). So...we fight another round of the juggy lord and cultists vs my terminators. I actually end up inflicting 4 wounds on the juggy lord..who promptly ends up taking just 1... so he lives..with 1 wound...I'm sad...the juggy lord obviously kills all my remaining terminators.

At this point I have 1 terminator left...and a vindicator with 1 hull point. 



Turn 4:

Deathsalvo: He shoots my vindicator with his landraider killing it. Then he moves the juggy lord over and assaults and kills my last terminator. He also moved his cultists onto the an objective.

Game Fin.       CSM Win 5-4 (we gave the CSM linebreaker since he could have just played another turn by himself and gotten the juggy lord into my deployment..also since he did TABLE me we thought it appropriate that he actually win ;P)

Oddly enough all the mission stuff came into play...deathsalvo only held one objective but he rolled the d3 and got a 3 pointer! And of course I got 3 points from killing the lord of skulls. I got first blood and he got line breaker and the slay the warlord! All in all it was a really really fun game. Hopefully Ill get a rematch next time :D



-Tsarith

Huzzah Hobbies RTT 1/19 Results

Hello everyone,

This week I actually TO'd the Huzzah Hobbies monthly RTT my buddy Jon (Deathsalvo). We had a blast, ran some cool new missions....and also got to play a very fun game on a side table using the new escalation book and an amazing looking Lord of Skulls.

So first off the RTT:

We ran a new format mission for round 1. This mission had players get a victory point for every turn they held an objective starting on turn 2. It actually worked out really well! Most everyone liked the mission and actually requested more like it in the future. Also the battle points were awarded in a really cool way:


Each player takes the difference in victory points and the winner adds the difference to 10 and the loser subtracts the difference from 10 (20 being the most you can ever get and 0 being the least). An example being, I score 5 victory points while my opponent scores 3. So we have a difference of 2 points, I win (I had 5 points to your 3) and I get 12 battle points and you get 8 battle points. This worked out very well in my oppinion as we had much closer games over all. Also as we saw at the end of round 2, the top 12 players from the first 2 games were actually all still in contention to win the day. All in all I think it was a huge success!

Results:
These are the winners!
We ended up giving out 5 prizes:
First: Brad
Second: Joe
Third: Charlie
Fastest Player: Reid (We actually had all the players write down start/stop time stamps for game turns)
the "Please don't quit 40k" award: Justin


Some general pictures from the day:















Tuesday, January 14, 2014

Huzzah Hobbies RTT Sunday 1/19

Everyone should attend this RTT! It often gets a smattering of highly competitive players and is great GT practice!

Huzzah Hobbies RTT

Rules:

1850pts

0-1 Formation

All dataslates

Stronghold assault models which are not AV15, have D-weapons, or are networked systems.

NO ESCALATION

www.huzzahhobbies.com


as always - registration starts at 10am, first game at 1045. Entry is 15 and covers lunch. The rest is rolled directly into prize support. As usual we do not require any painting or fancing basing.

For those interested in proxying models, as long as you don't have any other models of that type in your army, and they have a passing resembelance to the models being proxied, proxies are O.K.